Comic 162 - HP
23rd Sep 2018, 2:25 AM in Shallows
Average Rating: 5 (4 votes) Rate this comic
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Author Notes:
view edit delete
Some simple rules.
User comments:
Guest (Guest) edit delete reply
"The only thing necessary for the recovery of HP is for good men to do nothing."
-Edmund Burke, probably
Sheela edit delete reply
Guinevere in that last panel. XD
chrystal_dark edit delete reply
Pyo (Guest) edit delete reply
So why is it called HP and not Poise, Balance or something? ^^;
view edit delete reply
There's a fair number of unique things in this game, and I figured keeping a familiar term would help, since it's exactly like "normal" HP.
Rezima (Guest) edit delete reply
I always like when wounds and HP are different, HP being things you can shrug off before getting ACTUALLY hurt is a nice system
chrystal_dark edit delete reply
Yeah, I still remember playing D&D when I was a kid, and one of the group commenting about how a character that starts with (say) 10 HP can take 9 HP worth of "damage" and still fight as effectively, right up until they loose that last HP.
Sheela edit delete reply
I do enjoy a good array of status ailments in a game. :)

They can add a lot of flavour to your playing experience.
Not to mention some entertaining death scenarios.

Reminds me of the Neo Scavenger game, where you had :

- hitpoints
- wounds
- hypovolemic shock (from blood loss/coughing blood/bleeding)
- infections
- parasites
- food poisoning
- hypothermia
- heat stroke
- wendigo curse
- insanity
- poison
- Black Mold (a specific mutated disease)
- Blue Rot (same)
- drunk
- gastroenteritis
- cholera
- defoliant exposure
- kidney failure
- smallpox
- septic shock
- cardiac arrest
- organ failure
- starvation
- drowning in blood (acute bleeding in the lungs)
- vomiting
- diarrhea

… did I mention the game has perma death ?

It's pretty neat!

chrystal_dark edit delete reply
@sheela How do you keep track of them all?

Realism vs Playability has always been the contest.

on a separate note... So, Guen and Venne took their travel bags to the castle for the wedding, only to have them burned up by the fire ants attacking the laundry. This has left them both with very little clothing as I understand it.
Pyo (Guest) edit delete reply
It's a PC game, so it keeps track for you.

A bit like Dwarf Fortress, where you can dismantle creatures limb by limb. So somebody might loose their foot or their hand or maybe an arm, and maybe somebody picks up the arm and clobbers the attacker to death ...

Fun as it is, it'd just be tedious for P&P.
Sheela edit delete reply
Oh they are easy to keep track of!
You could say that they keep track of themselves when they kill you. :)

Also, many of them have several variants, like hypothermia starts off with "cold", then "shivering" then "mild hypothermia" and then it kills you.
Haegan2005 edit delete reply
Is there a "Death by Puppy licks"? stat?

I mean, it needs to be complete, right??? ;)
Sheela edit delete reply
Well, no, but there are some big wolfman sort of things roaming around, that likes to eat you.
Cuddle Lion edit delete reply
Cuddle Lion
Sheela edit delete reply
Blue-tongued Lizard (Guest) edit delete reply
Does this mean that someone who is good at staying calm and maintaining their poise is more or less invulnerable against all but the most massive damage?
datora (Guest) edit delete reply
It does seem that choosing a character class of Zen Master and working to obtain (ultimately) the rank of Bodhisattva would go a lloooooonng way toward survivability.
view edit delete reply
Unfortunately, the longer combat lasts, the more dangerous it gets.
Sheela edit delete reply
Might also get harder to keep your calm as you start to get beaten up a lot.
marmelmm edit delete reply
Know what? Guin butt! <3